using Core;
using Core.Scene;

namespace g_gongjianta
{
    public class LoginScene : AbstractScene
    {
        public override void Awake(int id)
        {
            base.Awake(id);

            nodes.Add<StartNode, int>(10);
            nodes.Add<ShowWndNode, int, int>(80, (int)EWnd.LoginWnd);
            nodes.Add<FinishNode, int>(10);
        }
    }
}